New Nethax features
I'm trying to implement all the Nethax features that have been requested, but certain responsibilities have been keeping me pretty busy. Still to the many that have requested it, VI movement key support has been added. It's also a bit more stable now. A process used to clean up nethack processes that weren't closing properly went rouge and started killing games that were in the middle of play. Ooops! Should be all cleared up now though.
